WoW Weapons/Shields/Ranged Enchants
| Accurate Scope | Attaches a permanent scope to a bow or gun that increases its damage by 3. |
| Adamantite Scope | Attaches a permanent scope to a bow or gun that increases its damage by 10. |
| Adamantite Weapon Chain | Attaches a chain to your weapon, reducing the duration of Disarm effects by $43588s1% and increasing your Parry rating by 15. Does not stack with other similar effects.Can only be attached to level 60 and higher items. |
| Biznicks 247x128 Accurascope | Attaches a permanent scope to a bow or gun that increases its ranged hit rating by 30. |
| Crude Scope | Attaches a permanent scope to a bow or gun that increases its damage by 1. |
| Deadly Scope | Attaches a permanent scope to a bow or gun that increases its damage by 5. |
| Enchant 2H Weapon - Agility | Permanently enchant a two-handed melee weapon to grant +25 Agility. |
| Enchant 2H Weapon - Greater Impact | Permanently enchant a two-handed melee weapon to do +7 damage. |
| Enchant 2H Weapon - Impact | Permanently enchant a Two-handed Melee Weapon to do 5 additional points of damage. |
| Enchant 2H Weapon - Lesser Impact | Permanently enchant a Two-handed Melee Weapon to do 3 additional points of damage. |
| Enchant 2H Weapon - Lesser Intellect | Permanently enchant a Two-Handed Melee Weapon to add 3 to intellect. |
| Enchant 2H Weapon - Lesser Spirit | Permanently enchant a Two-Handed Melee Weapon to add 3 to Spirit. |
| Enchant 2H Weapon - Major Agility | Permanently enchant a Two Handed Melee Weapon to add 35 Agility. Requires a level 35 or higher item. |
| Enchant 2H Weapon - Major Agility | Permanently enchant a Two Handed Melee Weapon to add 35 Agility. Requires a level 35 or higher item. |
| Enchant 2H Weapon - Major Intellect | Permanently enchant a Two-Handed Melee Weapon to add 9 to intellect. |
| Enchant 2H Weapon - Major Spirit | Permanently enchant a Two-Handed Melee Weapon to add 9 to Spirit. |
| Enchant 2H Weapon - Minor Impact | Permanently enchant a Two-Handed Melee Weapon to do 2 additional points of damage. |
| Enchant 2H Weapon - Savagery | Permanently enchant a Two Handed Melee Weapon to add 70 attack power. Requires a level 35 or higher item. |
| Enchant 2H Weapon - Savagery | Permanently enchant a Two Handed Melee Weapon to add 70 attack power. Requires a level 35 or higher item. |
| Enchant 2H Weapon - Superior Impact | Permanently enchant a two-handed melee weapon to do +9 damage. |
| Enchant Shield - Frost Resistance | Permanently enchant a shield to give +8 Frost Resistance. |
| Enchant Shield - Greater Spirit | Permanently enchant a shield to give +7 Spirit. |
| Enchant Shield - Greater Stamina | Permanently enchant a shield to give +7 Stamina. |
| Enchant Shield - Intellect | Permanently enchant a shield to give 12 intellect. Requires a level 35 or higher item. |
| Enchant Shield - Intellect | Permanently enchant a shield to give 12 intellect. Requires a level 35 or higher item. |
| Enchant Shield - Lesser Block | Permanently enchant a shield to give 10 block rating. |
| Enchant Shield - Lesser Protection | Permanently enchant a shield to increase its armor by 30. |
| Enchant Shield - Lesser Spirit | Permanently enchant a shield to give 3 spirit. |
| Enchant Shield - Lesser Stamina | Permanently enchant a shield to give 3 Stamina. |
| Enchant Shield - Major Stamina | Permanently enchant a shield to give 18 Stamina. Requires a level 35 or higher item. |
| Enchant Shield - Major Stamina | Permanently enchant a shield to give 18 Stamina. Requires a level 35 or higher item. |
| Enchant Shield - Minor Stamina | Permanently enchant a shield so that it increases the Stamina of the bearer by 1. |
| Enchant Shield - Resilience | Permanently enchant a shield to increase Resilience by 12. Requires a level 35 or higher item. |
| Enchant Shield - Resistance | Permanently enchant a shield to increase resistance to all magic schools by 5. Requires a level 35 or higher item. |
| Enchant Shield - Resistance | Permanently enchant a shield to increase resistance to all magic schools by 5. Requires a level 35 or higher item. |
| Enchant Shield - Shield Block | Permanently enchant a shield to give 15 block rating. Requires a level 35 or higher item. |
| Enchant Shield - Shield Block | Permanently enchant a shield to give 15 block rating. Requires a level 35 or higher item. |
| Enchant Shield - Spirit | Permanently enchant a shield to give 5 Spirit. |
| Enchant Shield - Stamina | Permanently enchant a shield to give +5 Stamina. |
| Enchant Shield - Superior Spirit | Permanently enchant a shield to give +9 Spirit. |
| Enchant Shield - Tough Shield | Permanently enchant a shield to give 18 additional block value. Requires a level 35 or higher item. |
| Enchant Weapon - Agility | Permanently enchant a melee weapon to grant +15 Agility. |
| Enchant Weapon - Battlemaster | Permanently enchant a Melee Weapon to occasionaly heal nearby party members of 180 to 300 health when an enemy is struck. Requires a level 35 or higher item. |
| Enchant Weapon - Battlemaster | Permanently enchant a Melee Weapon to occasionaly heal nearby party members of 180 to 300 health when an enemy is struck. Requires a level 35 or higher item. |
| Enchant Weapon - Crusader | Permanently enchant a melee weapon so that often when attacking in melee it heals for $20007s2 and increases Strength by $20007s1 for $20007d. Has a reduced effect for players above level 60. |
| Enchant Weapon - Deathfrost | Permanently enchant a weapon so your damaging spells and melee weapon hits occasionally inflict an additional 150 Frost damage and reduce the target's melee, ranged, and casting speed by 15% for 8 sec. Requires a level 60 or higher item. |
| Enchant Weapon - Demonslaying | Permanently enchant a melee weapon to have a chance of stunning and doing heavy damage to demons. |
| Enchant Weapon - Executioner | Permanently enchant a Melee Weapon to occasionally ignore $42976s1 of your enemy's armor. Requires a level 60 or higher item. |
| Enchant Weapon - Fiery Weapon | Permanently enchant a melee weapon to often strike for $13897s1 additional fire damage. |
| Enchant Weapon - Greater Agility | Permanently enchant a weapon to increase Agility by 20. Requires a level 35 or higher item. |
| Enchant Weapon - Greater Agility | Permanently enchant a weapon to increase Agility by 20. Requires a level 35 or higher item. |
| Enchant Weapon - Greater Striking | Permanently enchant a Melee Weapon to do 4 additional points of damage. |
| Enchant Weapon - Healing Power | Permanently enchant a Melee Weapon to add up to 55 points of healing to healing spells and up to 19 points of damage to damage spells. |
| Enchant Weapon - Icy Chill | Permanently enchant a melee weapon to often chill the target reducing their movement and attack speed. Has a reduced effect for players above level 60. |
| Enchant Weapon - Lesser Beastslayer | Permanently enchant a Melee Weapon to do 6 additional points of damage to Beasts. |
| Enchant Weapon - Lesser Elemental Slayer | Permanently enchant a Melee Weapon to do 6 additional damage against Elementals. |
| Enchant Weapon - Lesser Striking | Permanently enchant a Melee Weapon to do 2 additional points of damage. |
| Enchant Weapon - Lifestealing | Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. Has a reduced effect for players above level 60. |
| Enchant Weapon - Major Healing | Permanently enchant a Melee Weapon to add +81 Healing and +27 Spell Damage. Requires a level 35 or higher item. |
| Enchant Weapon - Major Healing | Permanently enchant a Melee Weapon to add +81 Healing and +27 Spell Damage. Requires a level 35 or higher item. |
| Enchant Weapon - Major Intellect | Permanently enchant a melee weapon to grant +30 Intellect. Requires a level 35 or higher item. |
| Enchant Weapon - Major Intellect | Permanently enchant a melee weapon to grant +30 Intellect. Requires a level 35 or higher item. |
| Enchant Weapon - Major Spellpower | Permanently enchant a melee weapon to increase spell damage and healing by up to 40. Requires a level 35 or higher item. |
| Enchant Weapon - Major Spellpower | Permanently enchant a melee weapon to increase spell damage and healing by up to 40. Requires a level 35 or higher item. |
| Enchant Weapon - Major Spirit | Permanently enchant a melee weapon to increase Spirit by 35. |
| Enchant Weapon - Major Striking | Permanently enchant a Melee Weapon to do 7 additional points of damage. Requires a level 35 or higher item. |
| Enchant Weapon - Major Striking | Permanently enchant a Melee Weapon to do 7 additional points of damage. Requires a level 35 or higher item. |
| Enchant Weapon - Mighty Intellect | Permanently enchant a melee weapon to grant +22 Intellect. |
| Enchant Weapon - Mighty Spirit | Permanently enchant a melee weapon to grant +20 Spirit. |
| Enchant Weapon - Minor Beastslayer | Permanently enchant a Melee Weapon to do 2 additional points of damage to Beasts. |
| Enchant Weapon - Minor Striking | Permanently enchant a Melee Weapon to do 1 additional point of damage. |
| Enchant Weapon - Mongoose | Permanently enchant a Melee Weapon to occasionally increase Agility by 120 and attack speed slightly. Requires a level 35 or higher item. |
| Enchant Weapon - Mongoose | Permanently enchant a Melee Weapon to occasionally increase Agility by 120 and attack speed slightly. Requires a level 35 or higher item. |
| Enchant Weapon - Potency | Permanently enchant a Melee Weapon to add 20 Strength. Requires a level 35 or higher item. |
| Enchant Weapon - Potency | Permanently enchant a Melee Weapon to add 20 Strength. Requires a level 35 or higher item. |
| Enchant Weapon - Soulfrost | Permanently enchant a Melee Weapon to add up to 54 damage to frost and shadow spells. Requires a level 35 or higher item. |
| Enchant Weapon - Soulfrost | Permanently enchant a Melee Weapon to add up to 54 damage to frost and shadow spells. Requires a level 35 or higher item. |
| Enchant Weapon - Spell Power | Permanently enchant a Melee Weapon to add up to 30 damage and healing to all spells. |
| Enchant Weapon - Spellsurge | Permanently enchant a Melee Weapon to have a 3% chance on spellcast to restore 100 mana to all party members over 10 seconds. Requires a level 35 or higher item. |
| Enchant Weapon - Spellsurge | Permanently enchant a Melee Weapon to have a 3% chance on spellcast to restore 100 mana to all party members over 10 seconds. Requires a level 35 or higher item. |
| Enchant Weapon - Strength | Permanently enchant a melee weapon to grant +15 strength. |
| Enchant Weapon - Striking | Permanently enchant a Melee Weapon to do 3 additional points of damage. |
| Enchant Weapon - Sunfire | Permanently enchant a Melee Weapon to add up to 50 damage to fire and arcane spells. Requires a level 35 or higher item. |
| Enchant Weapon - Sunfire | Permanently enchant a Melee Weapon to add up to 50 damage to fire and arcane spells. Requires a level 35 or higher item. |
| Enchant Weapon - Superior Striking | Permanently enchant a Melee Weapon to do 5 additional points of damage. |
| Enchant Weapon - Unholy Weapon | Permanently enchant a melee weapon to often inflict a curse on the target reducing their melee damage. |
| Enchant Weapon - Winter's Might | Permanently enchant a weapon to grant up to 7 additional frost damage when casting frost spells. |
| Enchant: Fiery Blaze | Enchants a weapon to have a 15% chance to inflict $6297s1 Fire damage to all enemies within $6297a1 yards. |
| Eternium Fishing Line | Replaces the fishing line on your fishing pole with a high test eternium line. |
| Felsteel Shield Spike | Attaches a Felsteel Spike to your shield that deals 26-38 damage every time you block with it. |
| Iron Shield Spike | Attaches an Iron Spike to your shield that deals damage every time you block with it. |
| Khorium Scope | Attaches a permanent scope to a bow or gun that increases its damage by 12. |
| Mithril Shield Spike | Attaches a Mithril Spike to your shield that deals damage every time you block with it. |
| QAEnchant 2H Weapon +25 Agility | Permanently enchant a 2H weapon to give $27836s1 Agility. |
| QAEnchant 2H Weapon +35 Agility | Permanently enchant a Two Handed Melee Weapon to add 35 Agility. Requires a level 35 or higher item. |
| QAEnchant 2H Weapon +70 Attack Power | Permanently enchant a Two Handed Melee Weapon to add 70 attack power. Requires a level 35 or higher item. |
| QAEnchant 2H Weapon +9 Damage | Permanently enchant a two-handed melee weapon to do +9 damage. |
| QAEnchant Shield +12 Intellect | Permanently enchant a shield to give 12 intellect. Requires a level 35 or higher item. |
| QAEnchant Shield +15 Block Value | Permanently enchant a shield to give 15 block rating. Requires a level 35 or higher item. |
| QAEnchant Shield +18 Stamina | Permanently enchant a shield to give 18 Stamina. Requires a level 35 or higher item. |
| QAEnchant Shield +2% Block Chance | Permanently enchant a shield to give +$13690s1% chance to block. |
| QAEnchant Shield +5 Resistances | Permanently enchant a shield to increase resistance to all magic schools by 5. Requires a level 35 or higher item. |
| QAEnchant Shield +7 Stamina | Permanently enchant a shield to give $13827s1 Stamina. |
| QAEnchant Shield +8 Frost Resistance | Permanently enchant a shield to give $13923s1 Frost Resistance. |
| QAEnchant Shield +9 Spirit | Permanently enchant a shield to give $19986s1 Spirit. |
| QAEnchant Weapon +15 Agility | Permanently enchant a Melee Weapon to add $13735s1 to Agility. |
| QAEnchant Weapon +15 Strength | Permanently enchant a Melee Weapon to add $13198s1 to Strength. |
| QAEnchant Weapon +20 Spirit | Permanently enchant a Melee Weapon to add $14439s1 to Spirit. |
| QAEnchant Weapon +20 Strength | Permanently enchant a Melee Weapon to add 20 Strength. Requires a level 35 or higher item. |
| QAEnchant Weapon +22 Intellect | Permanently enchant a Melee Weapon to add $14412s1 to Intellect. |
| QAEnchant Weapon +30 Intellect | Permanently enchant a melee weapon to grant +30 Intellect. Requires a level 35 or higher item. |
| QAEnchant Weapon +40 Spell Damage | Permanently enchant a Melee Weapon to add up to 40 damage to all spells. Requires a level 35 or higher item. |
| QAEnchant Weapon +5 Damage | Permanently enchant a Melee Weapon to do 5 additional points of damage. |
| QAEnchant Weapon +7 Damage | Permanently enchant a Melee Weapon to do 7 additional points of damage. Requires a level 35 or higher item. |
| QAEnchant Weapon +81 Healing | Permanently enchant a Melee Weapon to add +81 Healing. Requires a level 35 or higher item. |
| QAEnchant Weapon - Fiery Weapon | Permanently enchant a melee weapon to often strike for $13897s1 additional fire damage. |
| QAEnchant Weapon Battlemaster | Permanently enchant a Melee Weapon to occasionaly heal the entire party of 50 health over 10 seconds when an enemy is struck. Requires a level 35 or higher item. |
| QAEnchant Weapon Crusader | Permanently enchant a melee weapon so that often when attacking in melee it heals for $20007s2 and increases Strength by $20007s1 for $20007d. |
| QAEnchant Weapon Executioner | Permanently enchant a Melee Weapon to occasionally ignore $42976s1 of your enemy's armor. Requires a level 60 or higher item. |
| QAEnchant Weapon Healing Power | Permanently enchant a Melee Weapon to add up to $22748s1 points of healing to healing spells. |
| QAEnchant Weapon Icy Chill | Permanently enchant a melee weapon to often chill the target reducing their movement and attack speed. |
| QAEnchant Weapon Lifestealing | Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. |
| QAEnchant Weapon Mongoose | Permanently enchant a Melee Weapon to occasionally increase Agility by 120 and attack speed slightly. Requires a level 35 or higher item. |
| QAEnchant Weapon Soulfrost | Permanently enchant a Melee Weapon to add up to 54 damage to frost and shadow spells. Requires a level 35 or higher item. |
| QAEnchant Weapon Spell Power | Permanently enchant a Melee Weapon to add up to $22747s1 damage to spells. |
| QAEnchant Weapon Spellsurge | |
| QAEnchant Weapon Sunfire | Permanently enchant a Melee Weapon to add up to 50 damage to fire and arcane spells. Requires a level 35 or higher item. |
| QAEnchant Weapon Unholy | Permanently enchant a melee weapon to often inflict a curse on the target reducing their melee damage. |
| Sharpen Blade | |
| Sniper Scope | Attaches a permanent scope to a bow or gun that increases its damage by 7. |
| Stabilitzed Eternium Scope | Attaches a permanent scope to a bow or gun that increases its critical strike rating by 28. |
| Stabilized Eternium Scope | Attaches a permanent scope to a bow or gun that increases its critical strike rating by $s1. |
| Stabilized Eternium Scope | Attaches a permanent scope to a bow or gun that increases its critical strike rating by $s1. |
| Standard Scope | Attaches a permanent scope to a bow or gun that increases its damage by 2. |
| Test Enchant Fire Weapon | Permanently enchant a melee weapon to do 8 additional points of fire damage. |
| Test Enchant Weapon Flame | Permanently enchant a melee weapon to often strike for $13897s1 additional fire damage. |
| Thorium Shield Spike | Attaches a Thorium Spike to your shield that deals damage every time you block with it. |
| Truesilver Fishing Line | Replaces the fishing line on your fishing pole with a delicately spun truesilver line. |
| Weapon Chain | Attaches a chain to your weapon, reducing the duration of Disarm effects by $43588s1%.Does not stack with other similar effects. |
| Weapon Counterweight | Attaches a counterweight to a two-handed sword, mace, axe or polearm increasing the wielder's haste rating by 20. |