| Accurate Scope | Attaches a permanent scope to a bow or gun that increases its damage by 3. | |
| Adamantite Scope | Attaches a permanent scope to a bow or gun that increases its damage by 10. | |
| Adamantite Weapon Chain | Attaches a chain to your weapon, reducing the duration of Disarm effects by $43588s1% and increasing your Parry rating by 15. Does not stack with other similar effects.Can only be attached to level 60 and higher items. | |
| Biznicks 247x128 Accurascope | Attaches a permanent scope to a bow or gun that increases its ranged hit rating by 30. | |
| Carrot on a Stick | Permanently enchant a mount to increase its mounted speed by $s1%. You may only enchant mounts in your own inventory, and enchanting your mount will cause it to become soulbound. Single use. | |
| Carrot on a Stick | Permanently enchant a mount to increase its mounted speed by $s1%. You may only enchant mounts in your own inventory, and enchanting your mount will cause it to become soulbound. Single use. | x1 |
| Crude Scope | Attaches a permanent scope to a bow or gun that increases its damage by 1. | |
| Deadly Scope | Attaches a permanent scope to a bow or gun that increases its damage by 5. | |
| Diamond-cut Refractor Scope | Attaches a permanent scope to a bow or gun that increases its damage by 15. | |
| Enchant 2H Weapon - Agility | Permanently enchant a two-handed melee weapon to increase Agility by 25. | x10 x6 x14 x4 |
| Enchant 2H Weapon - Greater Impact | Permanently enchant a two-handed melee weapon to do 7 additional points of damage. | x2 x2 |
| Enchant 2H Weapon - Greater Savagery | Permanently enchant a two-handed weapon to increase attack power by 85. Requires a level 60 or higher item. | x6 x2 |
| Enchant 2H Weapon - Impact | Permanently enchant a two-handed melee weapon to do 5 additional points of damage. | x4 x1 |
| Enchant 2H Weapon - Lesser Impact | Permanently enchant a two-handed melee weapon to do 3 additional points of damage. | x3 x1 |
| Enchant 2H Weapon - Lesser Intellect | Permanently enchant a two-handed melee weapon to increase Intellect by 3. | x3 |
| Enchant 2H Weapon - Lesser Spirit | Permanently enchant a two-handed melee weapon to increase Spirit by 3. | x1 x6 |
| Enchant 2H Weapon - Major Agility | Permanently enchant a two-handed melee weapon to increase Agility by 35. Requires a level 35 or higher item. | x8 x6 x20 |
| Enchant 2H Weapon - Major Intellect | Permanently enchant a two-handed melee weapon to increase Intellect by 9. | x12 x2 |
| Enchant 2H Weapon - Major Spirit | Permanently enchant a two-handed melee weapon to increase Spirit by 9. | x12 x2 |
| Enchant 2H Weapon - Massacre | Permanently enchant a two-handed weapon to increase attack power by 110. Requires a level 60 or higher item. | x40 x6 x6 |
| Enchant 2H Weapon - Minor Impact | Permanently enchant a two-handed melee weapon to do 2 additional points of damage. | x4 x1 |
| Enchant 2H Weapon - Savagery | Permanently enchant a two-handed melee weapon to increase attack power by 70. Requires a level 35 or higher item. | x4 x40 |
| Enchant 2H Weapon - Scourgebane | Permanently enchant a two-handed melee weapon to increase attack power against Undead by 140. Requires a level 60 or higher item. | x20 x6 |
| Enchant 2H Weapon - Superior Impact | Permanently enchant a two-handed melee weapon to increase its damage by 9. | x4 x10 |
| Enchant Shield - Defense | Permanently enchant a shield to increase defense rating by 20. Requires a level 60 or higher item. | x10 x10 |
| Enchant Shield - Frost Resistance | Permanently enchant a shield to increase frost resistance by 8. | x1 x1 |
| Enchant Shield - Greater Intellect | Permanently enchant a shield to increase Intellect by 25. Requires a level 60 or higher item. | x12 |
| Enchant Shield - Greater Spirit | Permanently enchant a shield to give +7 Spirit. | x1 x2 |
| Enchant Shield - Greater Stamina | Permanently enchant a shield to increase Stamina by 7. | x10 |
| Enchant Shield - Intellect | Permanently enchant a shield to increase Intellect by 12. Requires a level 35 or higher item. | x4 |
| Enchant Shield - Lesser Block | Permanently enchant a shield to increase block rating by 10. | x2 x2 x1 |
| Enchant Shield - Lesser Protection | Permanently enchant a shield to increase armor by 30. | x1 x1 x1 |
| Enchant Shield - Lesser Spirit | Permanently enchant a shield to give 3 spirit. | x2 x4 |
| Enchant Shield - Lesser Stamina | Permanently enchant a shield to give 3 Stamina. | x1 x1 |
| Enchant Shield - Major Stamina | Permanently enchant a shield to increase Stamina by 18. Requires a level 35 or higher item. | x15 |
| Enchant Shield - Mighty Stamina | Permanently enchant a shield to increase Stamina by 35. Requires a level 60 or higher item. | x6 x1 |
| Enchant Shield - Minor Stamina | Permanently enchant a shield so that it increases the Stamina of the bearer by 1. | x1 x2 |
| Enchant Shield - Resilience | Permanently enchant a shield to increase Resilience by 12. Requires a level 35 or higher item. | x1 x4 |
| Enchant Shield - Resistance | Permanently enchant a shield to increase all resistances by 5. Requires a level 35 or higher item. | x2 x1 x1 x1 x1 |
| Enchant Shield - Shield Block | Permanently enchant a shield to increase block rating by 15. Requires a level 35 or higher item. | x12 x4 x10 |
| Enchant Shield - Spirit | Permanently enchant a shield to give 5 Spirit. | x1 x1 |
| Enchant Shield - Stamina | Permanently enchant a shield to increase Stamina by 5. | x5 |
| Enchant Shield - Superior Spirit | Permanently enchant a shield to increase Spirit by 9. | x2 x4 |
| Enchant Shield - Tough Shield | Permanently enchant a shield to give 18 additional block value. Requires a level 35 or higher item. | x6 x10 |
| Enchant Weapon - Accuracy | Permanently enchant a melee weapon to increase critical strike and hit rating by 25. Requires a level 60 or higher item. | x40 x8 x6 |
| Enchant Weapon - Agility | Permanently enchant a melee weapon to increase Agility by 15. | x6 x6 x4 x2 |
| Enchant Weapon - Battlemaster | Permanently enchant a melee weapon to occasionally heal nearby party members for 180 to 300 when attacking in melee. Requires a level 35 or higher item. | x8 x8 x2 |
| Enchant Weapon - Berserking | Permanently enchant a melee weapon to sometimes increase your attack power by $59620s1, but at the cost of reduced armor. Requires a level 60 or higher item. | x20 x15 x10 |
| Enchant Weapon - Black Magic | Permanently enchant a melee weapon to cause your damaging spells to sometimes inflict a painful curse. Requires a level 60 or higher item. | x25 x15 x10 |
| Enchant Weapon - Crusader | Permanently enchant a melee weapon to often heal for 75 to 125 and increase Strength by 100 for 15 sec. when attacking in melee. Has a reduced effect for players above level 60. | x4 x2 |
| Enchant Weapon - Deathfrost | Permanently enchant a melee weapon to cause your damaging spells and melee weapon hits to occasionally inflict additional Frost damage and slow the target. Requires a level 60 or higher item.
Slow effect does not work on targets 73 or higher. | x2 x2 |
| Enchant Weapon - Demonslaying | Permanently enchant a melee weapon to have a chance of stunning and doing additional damage against demons. | x1 x2 x1 |
| Enchant Weapon - Exceptional Agility | Permanently enchant a melee weapon to increase Agility by 26. Requires a level 60 or higher item. | x12 x6 x2 x1 |
| Enchant Weapon - Exceptional Spellpower | Permanently enchant a melee weapon to increase spell power by 50. Requires a level 60 or higher item. | x10 x2 |
| Enchant Weapon - Exceptional Spirit | Permanently enchant a melee weapon to increase Spirit by 45. Requires a level 60 or higher item. | x30 x2 |
| Enchant Weapon - Exceptional Striking | Permanently enchant a melee weapon to do 10 additional points of damage. Requires a level 60 or higher item. | x12 x1 |
| Enchant Weapon - Executioner | Permanently enchant a melee weapon to occasionally ignore 840 of your enemy's armor. Requires a level 60 or higher item. | x6 x10 x6 x30 x3 |
| Enchant Weapon - Fiery Weapon | Permanently enchant a melee weapon to often strike for 40 additional fire damage. | x4 x1 |
| Enchant Weapon - Giant Slayer | Permanently enchant a melee weapon to have a chance of reducing movement speed and doing additional damage against giants. Requires a level 60 or higher item. | x8 x6 |
| Enchant Weapon - Greater Agility | Permanently enchant a melee weapon to increase Agility by 20. Requires a level 35 or higher item. | x8 x4 x6 x2 |
| Enchant Weapon - Greater Potency | Permanently enchant a melee weapon to increase attack power by 50. Requires a level 60 or higher item. | x2 x4 |
| Enchant Weapon - Greater Striking | Permanently enchant a melee weapon to do 4 additional points of damage. | x2 x2 |
| Enchant Weapon - Healing Power | Permanently enchant a melee weapon to increase spell power by 29. | x4 x8 x6 x6 x1 |
| Enchant Weapon - Icebreaker | Permanently enchant a melee weapon to sometimes inflict fire damage. Requires a level 60 or higher item. | x4 x4 |
| Enchant Weapon - Icy Chill | Permanently enchant a melee weapon to often chill the target, reducing their movement and attack speed. Has a reduced effect for players above level 60. | x4 x1 x1 x1 |
| Enchant Weapon - Lesser Beastslayer | Permanently enchant a melee weapon to increase its damage to beasts by 6. | x1 x2 x1 |
| Enchant Weapon - Lesser Elemental Slayer | Permanently enchant a melee weapon to increase its damage to elementals by 6. | x1 x1 x1 |
| Enchant Weapon - Lesser Striking | Permanently enchant a melee weapon to do 2 additional points of damage. | x2 x1 |
| Enchant Weapon - Lifestealing | Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. Has a reduced effect for players above level 60. | x6 x6 x6 |
| Enchant Weapon - Lifeward | Permanently enchant a melee weapon to sometimes heal the wielder for 140 to 160 when striking in melee. Requires a level 60 or higher item. | x4 |
| Enchant Weapon - Major Healing | Permanently enchant a melee weapon to increase spell power by 40. Requires a level 35 or higher item. | x8 x8 x8 |
| Enchant Weapon - Major Intellect | Permanently enchant a melee weapon to increase Intellect by 30. Requires a level 35 or higher item. | x2 x10 |
| Enchant Weapon - Major Spellpower | Permanently enchant a melee weapon to increase spell power by 40. Requires a level 35 or higher item. | x8 x8 |
| Enchant Weapon - Major Spirit | Permanently enchant a melee weapon to increase Spirit by 35. | x6 x6 x6 |
| Enchant Weapon - Major Striking | Permanently enchant a melee weapon to increase its damage by 7. Requires a level 35 or higher item. | x2 x6 x6 |
| Enchant Weapon - Mighty Intellect | Permanently enchant a melee weapon to increase Intellect by 22. | x15 x12 x20 |
| Enchant Weapon - Mighty Spellpower | Permanently enchant a melee weapon to increase spell power by 63. Requires a level 60 or higher item. | x40 x20 x6 |
| Enchant Weapon - Mighty Spirit | Permanently enchant a melee weapon to increase Spirit by 20. | x10 x8 x15 |
| Enchant Weapon - Minor Beastslayer | Permanently enchant a Melee Weapon to do 2 additional points of damage to beasts. | x4 x2 |
| Enchant Weapon - Minor Striking | Permanently enchant a melee weapon to do 1 additional point of damage. | x2 x1 x1 |
| Enchant Weapon - Mongoose | Permanently enchant a melee weapon to occasionally increase Agility by 120 and attack speed slightly. Requires a level 35 or higher item. | x6 x10 x8 x40 |
| Enchant Weapon - Potency | Permanently enchant a melee weapon to increase Strength by 20. Requires a level 35 or higher item. | x4 x5 x20 |
| Enchant Weapon - Soulfrost | Permanently enchant a melee weapon to increase frost and shadow spell power by 54. Requires a level 35 or higher item. | x12 x10 x8 x6 x6 |
| Enchant Weapon - Spell Power | Permanently enchant a melee weapon to increase spell power by 30. | x4 x12 x4 x4 x4 x2 |
| Enchant Weapon - Spellsurge | Permanently enchant a melee weapon to have a 3% chance on spellcast to restore 100 mana to all party members over 10 seconds. Requires a level 35 or higher item. | x12 x10 x20 |
| Enchant Weapon - Strength | Permanently enchant a melee weapon to increase Strength by 15. | x6 x6 x4 x2 |
| Enchant Weapon - Striking | Permanently enchant a melee weapon to do 3 additional points of damage. | x2 x1 |
| Enchant Weapon - Sunfire | Permanently enchant a melee weapon to increase fire and arcane spell power by 50. Requires a level 35 or higher item. | x12 x10 x8 x6 x1 |
| Enchant Weapon - Superior Potency | Permanently enchant a melee weapon to increase attack power by 65. Requires a level 60 or higher item. | x30 x10 x4 |
| Enchant Weapon - Superior Striking | Permanently enchant a melee weapon to increase its damage by 5. | x2 x10 |
| Enchant Weapon - Unholy Weapon | Permanently enchant a melee weapon to often inflict a curse on the target, reducing their melee damage. | x4 x4 |
| Enchant Weapon - Winter's Might | Permanently enchant a melee weapon to increase Frost spell power by 7. | x3 x3 x1 x2 |
| Enchant: Fiery Blaze | Enchants a weapon to have a 15% chance to inflict $6297s1 Fire damage to all enemies within $6297a1 yards. | |
| Eternium Fishing Line | Replaces the fishing line on your fishing pole with a high test eternium line. | |
| Felsteel Shield Spike | Attaches a Felsteel Spike to your shield that deals 26-38 damage every time you block with it. | |
| Heartseeker Scope | Attaches a permanent scope to a bow or gun that increases its ranged critical strike rating by 40. | |
| Iron Shield Spike | Attaches an Iron Spike to your shield that deals damage every time you block with it. | |
| Khorium Scope | Attaches a permanent scope to a bow or gun that increases its damage by 12. | |
| Micro Stabilizer | Attaches a permanent micro stabilizer to a bow or gun that increases your ranged haste rating by 40. | |
| Mithril Shield Spike | Attaches a Mithril Spike to your shield that deals damage every time you block with it. | |
| QAEnchant 2H Weapon +25 Agility | Permanently enchant a 2H weapon to give $27836s1 Agility. | |
| QAEnchant 2H Weapon +35 Agility | Permanently enchant a Two Handed Melee Weapon to add 35 Agility. Requires a level 35 or higher item. | |
| QAEnchant 2H Weapon +70 Attack Power | Permanently enchant a Two Handed Melee Weapon to add 70 attack power. Requires a level 35 or higher item. | |
| QAEnchant 2H Weapon +9 Damage | Permanently enchant a two-handed melee weapon to do +9 damage. | |
| QAEnchant Shield +12 Intellect | Permanently enchant a shield to give 12 intellect. Requires a level 35 or higher item. | |
| QAEnchant Shield +15 Block Value | Permanently enchant a shield to give 15 block rating. Requires a level 35 or higher item. | |
| QAEnchant Shield +18 Stamina | Permanently enchant a shield to give 18 Stamina. Requires a level 35 or higher item. | |
| QAEnchant Shield +2% Block Chance | Permanently enchant a shield to give +$13690s1% chance to block. | |
| QAEnchant Shield +5 Resistances | Permanently enchant a shield to increase resistance to all magic schools by 5. Requires a level 35 or higher item. | |
| QAEnchant Shield +7 Stamina | Permanently enchant a shield to give $13827s1 Stamina. | |
| QAEnchant Shield +8 Frost Resistance | Permanently enchant a shield to give $13923s1 Frost Resistance. | |
| QAEnchant Shield +9 Spirit | Permanently enchant a shield to give $19986s1 Spirit. | |
| QAEnchant Weapon +15 Agility | Permanently enchant a Melee Weapon to add $13735s1 to Agility. | |
| QAEnchant Weapon +15 Strength | Permanently enchant a Melee Weapon to add $13198s1 to Strength. | |
| QAEnchant Weapon +20 Spirit | Permanently enchant a Melee Weapon to add $14439s1 to Spirit. | |
| QAEnchant Weapon +20 Strength | Permanently enchant a Melee Weapon to add 20 Strength. Requires a level 35 or higher item. | |
| QAEnchant Weapon +22 Intellect | Permanently enchant a Melee Weapon to add $14412s1 to Intellect. | |
| QAEnchant Weapon +30 Intellect | Permanently enchant a melee weapon to grant +30 Intellect. Requires a level 35 or higher item. | |
| QAEnchant Weapon +40 Spell Damage | Permanently enchant a Melee Weapon to add up to 40 damage to all spells. Requires a level 35 or higher item. | |
| QAEnchant Weapon +5 Damage | Permanently enchant a Melee Weapon to do 5 additional points of damage. | |
| QAEnchant Weapon +7 Damage | Permanently enchant a Melee Weapon to do 7 additional points of damage. Requires a level 35 or higher item. | |
| QAEnchant Weapon +81 Healing | Permanently enchant a Melee Weapon to add +81 Healing. Requires a level 35 or higher item. | |
| QAEnchant Weapon - Fiery Weapon | Permanently enchant a melee weapon to often strike for $13897s1 additional fire damage. | |
| QAEnchant Weapon Battlemaster | Permanently enchant a Melee Weapon to occasionaly heal the entire party of 50 health over 10 seconds when an enemy is struck. Requires a level 35 or higher item. | |
| QAEnchant Weapon Crusader | Permanently enchant a melee weapon so that often when attacking in melee it heals for $20007s2 and increases Strength by $20007s1 for $20007d. | |
| QAEnchant Weapon Executioner | Permanently enchant a Melee Weapon to occasionally ignore $42976s1 of your enemy's armor. Requires a level 60 or higher item. | |
| QAEnchant Weapon Healing Power | Permanently enchant a Melee Weapon to add up to $22748s1 points of healing to healing spells. | |
| QAEnchant Weapon Icy Chill | Permanently enchant a melee weapon to often chill the target reducing their movement and attack speed. | |
| QAEnchant Weapon Lifestealing | Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. | |
| QAEnchant Weapon Mongoose | Permanently enchant a Melee Weapon to occasionally increase Agility by 120 and attack speed slightly. Requires a level 35 or higher item. | |
| QAEnchant Weapon Soulfrost | Permanently enchant a Melee Weapon to add up to 54 damage to frost and shadow spells. Requires a level 35 or higher item. | |
| QAEnchant Weapon Spell Power | Permanently enchant a Melee Weapon to add up to $22747s1 damage to spells. | |
| QAEnchant Weapon Spellsurge | | |
| QAEnchant Weapon Sunfire | Permanently enchant a Melee Weapon to add up to 50 damage to fire and arcane spells. Requires a level 35 or higher item. | |
| QAEnchant Weapon Unholy | Permanently enchant a melee weapon to often inflict a curse on the target reducing their melee damage. | |
| Riding Crop | Permanently enchant a mount to increase its mounted speed by $s1%. You may only enchant mounts in your own inventory, and enchanting your mount will cause it to become soulbound. Single use. | |
| Riding Crop | Permanently enchant a mount to increase its mounted speed by $s1%. You may only enchant mounts in your own inventory, and enchanting your mount will cause it to become soulbound. Single use. | x1 |
| Rune of Cinderglacier | Affixes your rune weapon with a rune that has a chance to increase the damage by $53386s1% for your next 2 attacks that deal Frost or Shadow damage. Modifying your rune weapon requires a Rune Forge in Ebon Hold. | |
| Rune of Lichbane | Affixes your rune weapon with a rune that adds 2% extra weapon damage as Fire damage or 4% versus Undead targets. Modifying your rune weapon requires a Rune Forge in Ebon Hold. | |
| Rune of Razorice | Affixes your rune weapon with a rune that causes 2% extra weapon damage as Frost damage and has a chance to increase Frost vulnerability. Modifying your rune weapon requires a Rune Forge in Ebon Hold. | |
| Rune of Spellbreaking | Affixes your one-handed rune weapon with a rune that deflects $54449s1% of all spell damage and reduces the duration of Silence effects by $60209s1%. Modifying your rune weapon requires a Rune Forge in Ebon Hold. | |
| Rune of Spellshattering | Affixes your two-handed rune weapon with a rune that deflects $53362s1% of all spell damage and reduces the duration of Silence effects by $60209s1%. Modifying your rune weapon requires a Rune Forge in Ebon Hold. | |
| Rune of Swordbreaking | Affixes your one-handed rune weapon with a rune that increases Parry chance by 2% and reduces the duration of Disarm effects by $43588s1%. Modifying your rune weapon requires a Rune Forge in Ebon Hold. | |
| Rune of Swordshattering | Affixes your two-handed rune weapon with a rune that increases Parry chance by 4% and reduces the duration of Disarm effects by $43588s1%. Modifying your rune weapon requires a Rune Forge in Ebon Hold. | |
| Rune of the Fallen Crusader | Affixes your rune weapon with a rune that has a chance to heal you for $53365s2% and increase total Strength by $53365s1% for $53365d. Modifying your rune weapon requires a Rune Forge in Ebon Hold. | |
| Sharpen Blade | | |
| Skybreaker Whip | Permanently enchant a mount to increase its mounted speed by $s1%. You may only enchant mounts in your own inventory, and enchanting your mount will cause it to become soulbound. Single use. | x1 |
| Sniper Scope | Attaches a permanent scope to a bow or gun that increases its damage by 7. | |
| Socket One-Handed Weapon | Permanently adds a socket to a one-handed weapon. | x1 |
| Stabilitzed Eternium Scope | Attaches a permanent scope to a bow or gun that increases its critical strike rating by 28. | |
| Stabilized Eternium Scope | Attaches a permanent scope to a bow or gun that increases its critical strike rating by $s1. | |
| Stabilized Eternium Scope | Attaches a permanent scope to a bow or gun that increases its critical strike rating by $s1. | |
| Standard Scope | Attaches a permanent scope to a bow or gun that increases its damage by 2. | |
| Test Enchant Fire Weapon | Permanently enchant a melee weapon to do 8 additional points of fire damage. | x2 x1 x1 |
| Test Enchant Weapon Flame | Permanently enchant a melee weapon to often strike for $13897s1 additional fire damage. | |
| Test On Use Enchant | | |
| Test On Use Enchant Charges | | |
| Test Riding Crop Enchant | Attaches a Riding Crop to your mount item. | |
| Test Skill Req Enchant | | |
| Thorium Shield Spike | Attaches a Thorium Spike to your shield that deals damage every time you block with it. | |
| Titanium Shield Spike | Attaches a Titanium Spike to your shield that deals $56355s1 damage every time you block with it. | |
| Titanium Weapon Chain | Attaches a chain to your weapon, reducing the duration of Disarm effects by $43588s1% and increasing your hit rating by 28. Does not stack with other similar effects.
Attaching the weapon chain causes the weapon to become soulbound. | |
| Truesilver Fishing Line | Replaces the fishing line on your fishing pole with a delicately spun truesilver line. | |
| Weapon Chain | Attaches a chain to your weapon, reducing the duration of Disarm effects by $43588s1%.Does not stack with other similar effects. | |
| Weapon Counterweight | Attaches a counterweight to a two-handed sword, mace, axe or polearm increasing the wielder's haste rating by 20. | |